Within sight of Eastfair, capital city of the North Province of the Great
Kingdom, a lone man has emerged from his roadside home and accosted the
party.  Based on the cryptic phrases he and Greythur spoke, it's clear
that he is a priest of Fharlanghn-- or at least knows how to act like one. 

man:  Come, take rest and refreshment in my home.  I am called Ivanos.
Ajax:  Glad to! (he leans down and mutters in Greythur's ear) One false
  move and we'll disembowel him faster than you can say "Ouch, my
  intestines are missing."
Ivanos:  Have no fear, hobniz.  You have been lucky thus far, to have come
  from what must be far away, garbed in this manner.  Tell me your tale,
  and I will tell you of the Granite City-- for it is no place to tread
  lightly. (he starts to lead the way into his house, pausing at the door)
Rimli:  (a touch nervous but nevertheless ready to rapidly carry out
  Ajax's threat)
Autumn:  The priest did say rest, refreshment, and information.  Sounds
  like a good deal all around. (she enters his home without hesitation)
Rimli:  (scanning the road and the surroundings for anything out of
  place-- aside from himself and travelling companions) I'll tell y' a
  thing 'r twain, aye...
Greythur:  (puts his hand on Rimli's axe arm-- both of them) Please,
  friend.  If he wanted to do us harm all he had to do was let us pass and 
  inform the local soldiery.  Besides... he has shown the proper tokens of 
  a servant of the Wanderer.  We have nothing to fear in this house.
Rimli:  (not entirely convinced, and not too quietly) Aye, unless 'e wants
  us f'r 'iself....
Greythur:  (mumbling to himself) You can take the dwarf out of the
  battle... but not the battle out of the dwarf....
Rimli:  Huh?  Wha's tha'?
Greythur:  (his reverie broken) What?  Oh... just a silent prayer for our
  safety here.
Rimli:  Ye'd best make it louder.  No 'fense, but I nae trust this bloke
  farther than I c'n throw 'im.
Ajax:  (butting in between the two) But you have to admit, you could
  probably throw him pretty far.
Rimli:  (considers this) Aye....
Tasencia:  (gently jumping from her horse, glad to walk again with her
  own two feet, she follows Autumn's lead) We would be honored to
  receive your hospitality this day. 
Alenniel:  (gathers the horses) Is there a good place for our horses to
  rest?
Ajax:  (rubbing his bottom) Is there a good place for US to rest?  Dwarves 
  simply cannot drive horses properly.
Ivanos:  Certainly.  I will see to the horses-- I have a way with them--
  while you make yourselves at home inside.  I will join you presently.
Ajax:  (entering the house, he suddenly draws his sword and then props
  it inside the door along with his bow)
Rimli:  (suspicious to the core, he waits by the door, axe held casually
  in one hand, unwilling to enter until Ivanos does)

Ivanos seems true to his word: he leads the horses around to the rear of
the small building, where he tethers and waters them, and the returns to
the front door some ten minutes later. 

Rimli:  (speaks gruffly to Ivanos as he returns) Wha' care 'ave y' f'r 
  outlanders such as ourselves, man?
Ivanos:  (smiles) As one who has wandered the continent, and a priest
  of the Dweller on the Far Horizon, I am always interested in meeting
  travellers.  Come, dwur, leave your suspicions on the road.

Rimli follows man into the house where the rest of the party is already
gathered.  It's a simple structure, consisting of perhaps two or three
rooms.  The front door opens into a common room, strewn with worn but
comfortable cushions and chairs.  Tacked up on one wall are a few maps of
the region and of the continent.  One shows the borders of the North
Province extending all the way north and west to the foothills of the
Rakers, apparently drawn before the area known as the Bone March fell to
humanoids in the early part of the decade; a corrective red line has been
carefully drawn in, presumably by Ivanos, to indicate the province's
shifting border.  All are marked and dotted here and there at locations of
special interest, although not all their meanings are clear at first
glance.  Several knick-knacks and odd bits of unfamiliar art, obviously
gleaned from foreign lands and cultures, are haphazardly placed about the
room in an accidentally-aesthetic attempt to spruce up the place.  A
closed door stands directly opposite the front door, and wide windows of
isenglass open to the sides and front of the house.  Altogether, it's a
little too small to accomodate seven people, but with a cozy feeling (for
those who can appreciate such subtleties) rather than a cramped one. 

Tasencia:  By what trade are you?  And how do you know of the Granite
  City?
Autumn:  (grins) Perhaps he knows about the city because he lives so
  close to it.
Ivanos:  Astute observation.  I was once a messenger, and traveled 
  frequently to far off lands such as Ket and Keoland.  In those days I 
  called upon Fharlanghn out of daily necessity, and devoted myself to
  his ways.  Now, I am older and have settled down somewhat.  I still
  pay him homage, though, in a sedentary way.  I am a cobbler. (he grins)
  Every traveler needs shoes.
Ajax:  Nice place you've got here, Mr. Ivanos.  Is there a Mrs. Ivanos
  about? (he sniffs lightly)
Ivanos:  Er, no, actually.  By the time I had spent my youth roaming the
  Flanaess, I'm afraid I grew rather accustomed to being alone.  But
  enough talk!  You look road-weary and hungry.  What can I get for you
  from the cellar?
Greythur:  (in a good-humored attempt to test the man's resources)
  Celenian wine?
Tasencia:  Excellent choice.
Alenniel:  Agreed!
Ivanos:  (without a second thought) Done.
Greythur:  (impressed)
Autumn:  All the way from Celene, eh?  How exotic!  I'll have some of that 
  too.
Rimli:  'Ave ye got any dwarven ale sittin' in tha' cellar o' yers?
Ivanos:  Ah!  I have a prized cask of ale from Eastfair that cannot fail to
  please.
Rimli:  (grudgingly) Aye... 'at'll do.
Ajax:  Och!  Make that two.

Ivanos disappears through the other door and returns presently with two
small casks, one under each arm, which he proceeds to partially empty into
six wooden cups. 

Ivanos:  Forgive the crudeness of the drinking vessels.  They're actually
  quite interesting, in point of fact.  They're carved from phostwood, and
  preserved by gnomish ingenuity.  At night, they can be seen to glow
  faintly.
Ajax:  Glowing cups... hmm.... (he starts thinking about the possibilities
  of exporting a hundred or so to the Dewdrop)
Greythur:  So tell us friend Ivanos, how is it that worship of the Traveler
  on the Far Horizons survives in this accursed kingdom?
Ivanos:  You have perhaps met with others who respect the Wanderer, I
  imagine.
Greythur:  (nods in affirmation)
Ivanos:  Well, you must remember, my lad, that while Fharlanghn is
  worshipped by travelers throughout the known world, it was the
  Oeridians-- the same people that founded the Kingdom of the Aerdy, and 
  that of Nyrond-- who first paid him heed.  Old habits die hard.  Besides,
  wherever men and women roam the Oerth, there is need for the favor
  of the Wanderer.  
Greythur:  How do you manage not to attract unwanted attention as a
  priest?
Ivanos:  It's not difficult.  To most, I am but a simple cobbler, which is
  as I would have it.  Many who travel this road still respect the
  Wanderer, and they are not difficult to recognize.  Still, it is
  impossible for me to be completely open about my religion.  Worship of
  any god besides that abominable Hextor is, for all intents and purposes,
  outlawed.
Rimli:  Hextor... bah! (he spits in disgust)
Ivanos:  In theory, the Overking and the Herzog allow some limited
  worship of deities besides Hextor, but in practice... well, that's quite
  another story.
Autumn:  Why do you stay here, if it's so horrible?
Ivanos:  (shrugs) It's my home.  I don't approve of the Herzog's policies,
  certainly, and though I'm only one man I try to do my part.  Troops
  passing along this road find themselves poorly favored by the
  Wanderer, I can tell you. (he grins) That explains my presence here, but
  yours is still a mystery.
Greythur:  We seek a lost companion who we believe is somewhere near
  the coast.
Ajax:  (interjecting helpfully) He's a really big Elf.  Kinda homely.
  Carries a lot of weapons.
Greythur:  Our dilemma is how best to arrive there.  Overland or by boat.  
  What are the lands like between here and the coast?
Ivanos:  (opens his mouth)
Ajax:  (interrupting) Any halflings hereabouts? (he looks around as if
  they might suddenly appear)
Ivanos:  (his train of thought is derailed by the halfling's sudden query)
  Uh... no, not as such.  None that are native to this area, at any rate.
  In the hills to the north there may still be a few scattered
  communities, but the fall of the Bone March heralded a dark time for
  them. (he sighs and shakes his head) Still, Eastfair is populated by all
  manner of folk, both fair and foul-- though most are of the latter
  category, to be honest-- including the odd hobniz or two.
Ajax:  (considers this) Hmm... just the odd ones, eh?
Autumn:  (smiles wryly) What other kind is there?
Greythur:  (grabs Ivanos' attention once more) Getting back to my
  question....
Ivanos:  Yes, of course. (he walks over to the area map of the North
  Province, and visually refers to it as he speaks) Fortunately, travel
  along the Trask to the coast should be relatively expedient.
  Unfortunately, anyone who would be willing to offer you passage on
  a barge or keelboat would probably be less than trustworthy.  What's
  more, Atirr can be a difficult city even to pass through.  It's population
  differs from the rest of the North Province in almost every major
  aspect-- politically, racially, religiously-- and tend to be suspicious
  and unfriendly when it comes to "outsiders."
Alenniel:  I think we're used to that by now.
Ivanos:  Ah, but these folk don't even get on well with the rest of their
  nation.  "The Pride of the East," they call it.  There has been hushed
  talk lately, rumors of secession and an alliance with Ratik against the 
  Herzog, which makes it an especially dangerous time to dally there. (he
  pauses in thought) Still, if you're clever, this can be used to your
  advantage.  It's a matter of being on the right side, although that's more
  difficult than it sounds.
Ajax:  The whole _thing_ sounds more difficult than it sounds....
Ivanos:  If you can gain acceptance in Atirr, though, acquiring passage on
  a coaster should be relatively easy.  Where was it you said you were
  headed?
Greythur:  (he trades glances with the others) We're not entirely sure,
  actually.  All we know is that he's somewhere in the Gull Cliffs, so I'd
  planned on landing in Roland.
Ivanos:  Hmm....  It's certainly a well-used port, so there should be no
  difficulty there, but I advise you move through it as quickly as possible.
  Roland is... peculiar.  Rolanders speak an odd dialect which is difficult
  for even other Aerdy to understand, let alone Westerners like yourselves.
Rimli:  (grumbling into his ale) _North_westerners....
Greythur:  I had overheard once that the our priests have a "cell" there.
  While I know not how to contact them, I'd hoped they might help us
  return to the Rakers with our friend.
Ivanos:  It's true, Fharlanghn's faith is strong there, as is Procan's.  It
  is my understanding that what you say is true, although I know
  nothing of it first-hand.
Rimli:  Wha' abou' takin' th' Flanmi south, an' trekkin' o'erland t' th'
  Cliffs?
Ivanos:  That _may_ be slightly more expedient-- the Trask is a swift
  river, to be sure-- but as one approaches the Malachite Throne, free
  travel becomes more and more regulated.  What's more important to
  you, getting there quickly, or maintaining a low profile?
Greythur:  Let's just say we'd like to avoid any Imperial entanglements.
Ivanos:  Understood.  My advice?  Take the Trask to the coast.  You should
  be able to find more information about hiring a vessel in Eastfair.  If
  things go well, you may not only reach your goal unharmed, but you may
  also find an ally or two along the way.  
Alenniel:  (nods) Helpful, for when we wish to return.
Ivanos:  If you don't mind my asking, who is this friend of yours?  Why
  do you seek him, and what does he in the Gull Cliffs? (he takes a seat
  and prepares to listen)
Greythur:  (takes a deep breath and exhales) Well....

Together, the six of you bombard Ivanos with your tale, interrupting each
other frequently as each desires to have his or her own experiences and
perspective thrown into the mix and finding it necessary to recount events
almost back to the very beginning of your association together.  He takes
quite and interest, and as events verbally wind their way to the present
you are struck by just how much you've all been through in the relatively
short time you've known one another. 

Ivanos:  So... this journey of yours is a tribulation in more ways than one.
  Not only must you cross a hostile nation to the edge of the very
  continent to find your friend, but once you find him you must bring him
  before the judgment of dwur law, possibly to face the headsman's axe.
Rimli:  (somberly) Aye... bu' Keldorn's a just ruler, when 'e 'as 'is 'ead
  abou' 'im, an' 'e said 'e'd 'elp Ozzy, if 'e could.
Ivanos:  What is worse, though?  For him to be insane, or for him to be
  in full command of his wits and a cold-hearted murderer?
Tasencia:  That is a dilemma we have yet to face.
Ivanos:  I wish you luck.  This is not an easy task. (he sighs) I'd like to
  help, if I can, even if it's in some minor way.  If you truly wish to 
  travel these lands with as little incident as possible, you'll need to
  make a few changes to your appearance.
Tasencia:  (raises an eyebrow) Such as?
Ivanos:  Firstly, do not display your holy symbols openly.  Doing so is
  tantamount to asking for attention and trouble.
Greythur:  Understood.
Ivanos:  Wearing armor or weapons within city walls is likewise
  dangerous.  Conceal your armaments if you must, but be warned that
  doing so is a punishable offense, and the laws here are harsh and
  strictly enforced.  If you check them with the guards at Great Gate,
  rest assured they'll still be there when you return.  Though the city
  has an unpleasant air and an evil ruler, its guards are rigid adherents
  to the law.
Rimli:  (wondering how to conceal his axe)
Ivanos:  Try to speak as little as possible to anyone in Eastfair.  This
  may sound extreme, and there will surely be times when speech is an
  absolute necessity, but your accents definitely mark you as foreigners.
  In Roland, however, don't even bother to conceal them.  That city is
  full of enough travelers from distant lands that none will mark them
  as out of the ordinary.
Autumn:  Let me get this straight.  You mean for us to go into Eastfair
  unarmed, unarmored, and silent?
Ivanos:  The first two, yes.  The last I know is impossible, but believe
  me, it would be best to avoid attention.  Also, buy clothing of local
  manufacture as soon as possible.  It will provide an inexpensive
  "disguise" for the length of your stay in these lands.
Autumn:  (brightens) Now that part, I like.
Ivanos:  And finally, take care to not break any laws, even if it seems
  you won't be caught.  The last thing you need is to leave Eastfair with
  only one hand, or without a tongue in your head.
Ajax:  Eww.
Ivanos:  Two places should you visit in the Granite City: one, the 
  Whirling Dervish, and two, Gloria's.  The former is owned by a man who
  purports to be Bakluni named Clinorus, although to the seasoned
  traveller he is quite plainly an Oeridian.  Despite this ruse, though, he
  is a good man, and an excellent source of information within the city.
  He knows me well; tell him I sent you.
Greythur:  That we will.
Ivanos:  Gloria's might be a good place to find further information on
  travelling to the coast.  It's full of mercenaries and sellswords, as
  well as many local dwur. (he smiles) Mostly, though, you should go there
  for the beer.
Rimli:  Och!  It'll be th' first stop.
Tasencia:  Ivanos, our chance meeting with you is certainly ordained by
  the gods.  We can't thank you enough for what you've told us.
Ivanos:  It is my pleasure, fair lady.  Are there any other questions you
  may have?